How to Control Opacity in Procreate
StyleFrame Team7 min read
You control opacity in Procreate at three levels: brush opacity with the lower slider in the Sidebar, layer opacity through the "N" menu in the Layers panel (or a two-finger tap on the layer), and selection opacity by two-finger tapping a layer while a selection is active. Layer opacity is non-destructive because you can keep revising it, while brush opacity only affects future strokes. Selection opacity and the Adjustments > Opacity tool commit when you exit, so they behave as final edits. Knowing which level you're working at keeps your files clean when they move into After Effects or another compositor.
The Three Levels of Opacity in Procreate
Opacity describes how visible pixels are: 100% is fully visible, and 50% is half see-through. Procreate lets you apply it to a brush, a whole layer, or a selected area. These behave very differently when you come back to edit.
How to Change Brush Opacity
Brush opacity decides how transparent each new stroke is as you paint. It does nothing to marks already on the canvas.
- Select a brush.
- Drag the lower slider on the Sidebar up to raise opacity or down to lower it.
- Paint. Each stroke uses the new value.
Building a soft shadow from several 20–30% passes gives you more control than one heavy stroke. You can layer values gradually and stop when the form reads correctly. Because it's all paint on a layer, you can still erase, mask, or lower the layer afterward.
Why Brush Opacity Sometimes Doesn't Behave
Many brushes respond to Apple Pencil pressure. If your slider is at maximum but the stroke looks faint, pressure is probably limiting the result. Press harder to test it. If the brush stays weak, the pressure response is the likely cause, not the slider. Procreate offers ways to adjust pressure response, so a light hand doesn't cap your opacity.
Opacity also interacts with how strokes overlap. On a single layer, a low-opacity stroke that crosses itself may build up differently depending on the brush's settings. If you need an even, flat translucent shape, paint it at full opacity on its own layer and lower the layer opacity afterward. That gives you uniform transparency and an adjustable value.
How to Change Layer Opacity
Layer opacity is the setting most motion artists will use, because it stays adjustable no matter how many times you revisit it. There are two quick ways to set it.
Method 1: The "N" Menu
- Open the Layers panel in the top right.
- Tap the letter on the right side of the layer name. It reads "N" (Normal blend mode) by default.
- Use the opacity slider at the top of the menu that opens. The percentage is displayed so you can set values by eye or match them across layers.
The same menu holds your blend modes, so you can set mode and opacity together in one place.
Method 2: Two-Finger Tap
- Open the Layers panel and find the layer.
- Tap the layer with two fingers at once.
- Slide left to reduce opacity or right to increase it. A bar at the top shows the current percentage.
This one is faster for quick tweaks. The "N" menu is better when you want a precise value. Either way, you can change the value as many times as you like, which makes layer opacity the safest way to work.
How to Change Selection Opacity
Sometimes you only want to fade part of a layer, such as one shape in a busy illustration.
- Open Selections and choose a method.
- Make your selection.
- Open the Layers panel.
- Tap the layer containing the paint with two fingers.
- Slide left to reduce opacity or right to increase it.
The catch is that the change is applied when you exit this mode. You can undo it immediately, but you can't revisit the value later the way you can with layer opacity. Every use is a final action on those pixels.
If you want the flexibility of layer opacity for a partial area, duplicate the layer, keep only the area you want to fade on the copy (select, invert, and clear the rest), and lower that layer's opacity instead. You'll get a separate, adjustable element at the cost of one extra layer.
The Adjustments > Opacity Tool
Procreate also has an Opacity option under the Adjustments menu. It acts on the contents of the active layer. You slide a finger left or right on the canvas, and a bar at the top shows the current value, starting from 100%.
The bottom controls let you cancel everything, undo or redo the last change, or reset while staying in the tool. To commit, tap the Adjustments icon again or choose another tool. Treat this as a destructive adjustment: once committed, the pixels carry the new transparency. For anything you might want to tweak later, use the layer slider.
Keeping Opacity Edits Non-Destructive
A few habits let you adjust transparency late in a project without repainting.
- Paint at full strength, fade at layer level. Use brush opacity for painterly build-up, but put elements that need to fade on their own layers.
- Use clipping masks. Clip a shading layer to the layer beneath it, and your strokes stay inside the base shape. You can then change the shading layer's opacity independently. This is also why a stroke may not "colour over" the area outside the base when the paint layer is clipped.
- Group related layers. Setting opacity on a group fades the whole assembly together, which is easier than matching values across several layers.
- Name your layers by intent. "Glow 40%" tells you more than "Layer 14" when you reopen the file.
- Duplicate before destructive edits. If you're about to use selection opacity or the Adjustments tool, keep a hidden copy of the layer.
Opacity When Procreate Feeds a Motion Workflow
Many motion designers and animators use Procreate for storyboards, style frames, character poses, textures, and hand-drawn elements before moving into After Effects, Premiere Pro, Cinema 4D, Blender, or Nuke. Opacity decisions at this stage affect how easily you can work downstream.
Animation Assist. If you animate inside Procreate, layers become frames, and each layer's opacity is part of how the frame looks.
Layered export. If you export a layered file, you generally want to keep layer opacity as a live value so you can adjust it in your compositor instead of flattening it into the pixels. Blend modes can be handled differently between applications, so open the file and check that key layers look the way they did on the iPad before you build on it.
Flattened frames. For reference stills or keyframes, a flattened PNG bakes the opacity in, which is fine when the image is final. If an element will fade over time in After Effects, export it on its own layer at full opacity and animate the Opacity property there. Keyframing in the compositor gives you curves, easing, and expressions.
Using Procreate Frames as Control Inputs in Styleframe
If your Procreate work is heading toward finished motion, is one place to take it. Styleframe is an AI video and motion tool built around artist control rather than one-click output.
Styleframe doesn't replace Procreate or your compositor. It extends what you can do with the frames you've already made.
Quick Troubleshooting
- Brush looks too faint at 100%: Check Apple Pencil pressure response before assuming the slider is wrong.
- Can't find the opacity slider: Open Layers, tap the "N," and look at the top of the menu.
- Opacity change can't be reversed later: You likely used selection opacity or Adjustments > Opacity. Undo right away, or redo it on a duplicate layer.
- Fade affects too much or too little: Check whether the layer is clipped, grouped, or has an active selection.
- Export looks different in After Effects: Compare blend modes and layer opacity, and flatten any layers that need to stay exactly as drawn.
Summary
For repeatable control, paint with brush opacity, fade elements with layer opacity, and reserve selection opacity and the Adjustments tool for edits you're ready to commit. Keep elements on separate layers when you plan to animate or composite them later. That way, your Procreate files stay flexible from sketch through to final output.