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Create with 250 Credits:

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4s

or 20+ Images

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/month

This includes:

  • 250 Free Credits
  • All Image Tools
  • All Post-Production Tools
  • No Watermark
  • Commercial License
  • Full-Resolution 1080p Output
  • Export Image Sequences
  • Create 3 at once

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Create with 1,000 Credits:

~5 videos at
4s

or 50+ Images

$9
/month

This includes:

  • ~110 Credits / $
  • All Image Tools
  • All Post-Production Tools
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  • Commercial License
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  • Create 3 at once

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Most Popular

Create with 5,000 Credits:

~25 videos at
4s

or 400+ Images

$39
/month

This includes:

  • ~130 Credits / $
  • All Image Tools
  • All Post-Production Tools
  • No Watermark
  • Commercial License
  • Full-Resolution 1080p Output
  • Export Image Sequences
  • Create 3 at once

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Create with 15,000 Credits:

~80 videos at
4s

or 1,250+ Images

$99
/month
$79$999

This includes:

  • ~150 Credits / $ (Best Deal)
  • All Image Tools
  • All Post-Production Tools
  • No Watermark
  • Commercial License
  • Full-Resolution 1080p Output
  • Export Image Sequences
  • Create 5 at once

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For larger studios and enterprises

Unlimited Output Across All Tools

Contact Us

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  • All Image Tools
  • All Post-Production Tools
  • No Watermark
  • Commercial License
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  • Export Image Sequences
  • Create more at once
  • Dedicated Onboarding
  • Team Management
  • Custom / Centralized Billing
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  • Custom Security & Privacy
  • Priority Support

Frequently Asked Questions

Can I cancel my subscription any time?

Yes. You can cancel your subscription any time . On a monthly plan, your subscription ends after the current month. On an annual plan, it ends after the current year.

How do I cancel my subscription?

You can cancel, manage, upgrade, or downgrade your subscription any time . To avoid future charges, cancel at least five days before your billing period renews.

Do my monthly credits roll over?

Unused subscription credits don't stack on top of the next month's grant. Each billing period refreshes your balance up to your plan's credit amount. After your plan expires, you lose access to paid credits.

What's the difference between the monthly and annual plans?

The features you get are the same. The only difference is pricing. Annual billing is about 20% less per month, while monthly billing is more flexible.

For example, on Pro: monthly billing is $39/mo and you're billed $39 for the month. Annual billing is $30/mo and you're billed $360 for the year.

If you know you'll use Styleframe regularly, annual is usually the better deal. If you're just trying things out, start monthly. You can switch to annual any time.

What if I need more credits?

If you keep running out of credits, upgrade to Premium or Studio for a larger monthly amount. For high volume, custom needs, or unlimited credits, contact us about Enterprise.

What happens when I upgrade?

When you upgrade, you get the new plan's features right away. You're charged the full difference between the two plan prices, and the extra credits are added to your balance. Your renewal date stays the same.

What happens when I downgrade or cancel?

The change takes effect at the end of your current billing cycle. You keep paid features and remaining credits until then. When the cycle ends, paid credits reset with your new plan or the free plan.

How does Enterprise unlimited work?

Enterprise includes unlimited credits across Styleframe tools, plus API access and a shared organization workspace. It's built for larger studios with high or unpredictable volume.

To keep things reliable for everyone, we may apply fair use controls if we see unusual or automated activity. Contact us if you want to talk through Enterprise for your team.

How to Cartoon in Procreate

StyleFrame Team • October 20, 2026 • 6 min read

To cartoon in Procreate, start with a loose pencil sketch built from basic shapes, then ink it on a separate layer with a stabilized brush. Next, fill flat colors with ColorDrop and clipping masks, and add shading on clipped layers above the flats. Keep every stage on its own layer so you can revise proportions, swap colors, or export clean pieces for animation later.

StyleFrame

Professional AI Video Toolkit

Restyle footage, animate keyframes, and post-produce with reference-driven tools. Free to start.

Start Creating

Set up the canvas for cartoon work

Create a canvas larger than you think you need. A square of 2500 × 2500 px in RGB is a comfortable starting point for a single character, and it leaves room to crop, scale, and export for video. Stay in RGB: CMYK is for print, and your pipeline almost certainly ends in a video timeline.

Pick a mid-tone background color rather than staring at pure white. It makes highlights easier to judge and reduces eye strain on long sessions. Put it on the background layer so it never interferes with your art, and hide it when you export.

Build a small palette before you draw. Five to eight colors is plenty: a base, a shadow, a highlight, an accent, and an outline color. Saving them to a named palette keeps a character consistent across sessions, which matters even more if you will draw the same character repeatedly for motion.

Sketch with basic shapes

Cartoon characters read well because they come from simple, confident shapes. Start with a circle for the head, an oval for the torso, and small ovals or rounded rectangles for limbs. Use a pencil-style brush, such as the 6B pencil in the Sketching set, and keep the pressure light.

Work on one sketch layer and lower its opacity once you have a rough pose. Do not chase detail here. You are checking three things:

  • Silhouette: does the character read as a solid black shape?
  • Pose and gesture: is there a clear line of action through the body?
  • Proportion: is the head large enough, and the feet small or chunky enough, to feel stylized?

Cartoon appeal usually comes from exaggeration. Oversized heads, big hands, and tapered limbs all push a design toward "cartoon." Pick one or two distortions and commit to them instead of exaggerating everything evenly.

Use QuickShape

Draw a circle or line and hold your pen in place at the end of the stroke. Procreate snaps it into a perfect shape, which you can then adjust. This works well for heads, eyes, and straight guidelines.

StyleFrame

AI Video Toolkit
for Motion Designers

One toolkit for controllable video generation, keyframe creation, and post production.

Ink the linework

Create a new layer above the sketch and drop the sketch's opacity to around 20–30%. Choose an inking brush, such as Studio Pen or Monoline, and raise the stroke Streamline in the brush settings. Streamlining smooths shaky strokes and gives you the clean curves typical of cartoon work.

A few habits make a big difference:

  • Draw with quick, committed strokes from the shoulder rather than the wrist.
  • Use line weight deliberately: thicker lines on the outer silhouette and thinner lines for interior detail.
  • Let lines overlap slightly at corners, or close every shape fully if you plan to use ColorDrop on it.

Keep line art on its own layer.

Fill flat colors

Flat colors go on a layer below the line art. Make a new layer, pick a color, and drag the color swatch into a closed shape to fill it. If a fill leaks, there is a gap in your outline, so close the gap and try again.

For efficiency, separate major parts into different layers: skin, clothing, hair, and props. This makes revisions easier and, if you are heading to After Effects, gives you pieces that can be animated independently.

Clipping masks

A clipping mask lets you paint inside a shape without crossing its edges:

  • Clipping mask: add a layer above the flat, tap it, and choose Clipping Mask. Anything you paint on it only shows where the layer beneath has color.

Clipping masks stay non-destructive: you can delete the layer and your flat remains untouched.

Add shading and highlights

Cartoon shading is graphic rather than painterly. Use one shadow tone and one highlight tone, and keep their edges hard.

  1. Add a clipping layer over the skin flat.
  2. Choose a darker, slightly more saturated version of the base color.
  3. Pick a light direction, then paint shadow shapes on the opposite side of forms, under the chin, and where one part overlaps another.
  4. Add a second clipping layer for highlights. A few small shapes on the cheek, nose, and hair are enough.

Setting the shadow layer's blend mode to Multiply and lowering its opacity can help keep shadows consistent across different base colors. Avoid soft airbrushing unless your style calls for it; hard shapes are what make the result feel like a cartoon.

StyleFrame

Professional AI Video Toolkit

Restyle footage, animate keyframes, and post-produce with reference-driven tools. Free to start.

Start Creating

Fix mistakes without redrawing

Procreate has several tools that save time once the drawing is in progress:

  • Selection plus Transform: circle a body part in freehand mode, then scale or rotate it independently.
  • Liquify: nudge facial features, flatten cheeks, or reshape a silhouette with Push and low distortion.
  • Eyedropper: tap and hold to sample a color from anywhere on the canvas.

These are the tools that make it practical to explore variations quickly instead of committing to a first attempt.

Draw in a cartoon style, not just with cartoon tools

The tools are only half the job. A few principles carry over to nearly any cartoon style:

  • Simplify: reduce a form to its most readable shape, then add only the details that carry personality.
  • Be consistent: use the same line weight, corner radius, and shading approach across the entire character.
  • Design for expression: eyes, brows, and mouth do most of the acting. Draw several expressions on a sheet to check that your design holds up.
  • Study references: import a cartoon you admire, trace over it on a separate layer to learn how the shapes are built, then draw your own version without the trace.
StyleFrame

AI Video Toolkit
for Motion Designers

One toolkit for controllable video generation, keyframe creation, and post production.

Prepare your cartoon for animation

If the character is going into motion, prepare the file while you draw, not afterward.

  • Name your layers. "arm_L_upper" is better than "Layer 14".
  • Separate overlapping parts. Draw the whole forearm even where the sleeve covers it, so a rotating limb does not reveal gaps.
  • Keep line art and color together per part, or merge them deliberately, depending on whether you want to recolor in compositing.
  • Hide the background layer and export a transparent file.

Common mistakes to avoid

  • Inking on the sketch layer. You lose the ability to adjust either one separately.
  • Skipping the silhouette check. A design that fails as a black shape rarely improves with detail.
  • Leaving gaps in outlines. Flat fills leak and waste time.
  • Over-rendering. Too many shading tones fight the simple cartoon look and are harder to keep consistent across frames.
  • Merging layers too early. Keep your parts separate until the design is approved, especially if animation is next.

Quick workflow summary

  1. Create a large RGB canvas and set up a small palette.
  2. Sketch basic shapes and check the silhouette.
  3. Ink on a new layer with a streamlined brush.
  4. Fill flats below the line art using ColorDrop.
  5. Add hard-edged shadows and highlights on clipping layers.
  6. Adjust proportions with Selection, Transform, and Liquify.
  7. Name and separate layers, then export with transparency.
  8. Take the artwork into your animation software to bring it to life.

Once these steps feel natural, the process becomes quick: a clean character in a consistent style that is ready to be animated, composited, or extended into new shots.

StyleFrame

Professional AI Video Toolkit

Restyle footage, animate keyframes, and post-produce with reference-driven tools. Free to start.

Start Creating

Oct 20, 2026

ContactPrivacy PolicyTerms of Service

Copyright © 2026 - All rights reserved by StyleFrame

How to Cartoon in Procreate

StyleFrame Team • October 20, 2026 • 6 min read

To cartoon in Procreate, start with a loose pencil sketch built from basic shapes, then ink it on a separate layer with a stabilized brush. Next, fill flat colors with ColorDrop and clipping masks, and add shading on clipped layers above the flats. Keep every stage on its own layer so you can revise proportions, swap colors, or export clean pieces for animation later.

StyleFrame

Professional AI Video Toolkit

Restyle footage, animate keyframes, and post-produce with reference-driven tools. Free to start.

Start Creating

Set up the canvas for cartoon work

Create a canvas larger than you think you need. A square of 2500 × 2500 px in RGB is a comfortable starting point for a single character, and it leaves room to crop, scale, and export for video. Stay in RGB: CMYK is for print, and your pipeline almost certainly ends in a video timeline.

Pick a mid-tone background color rather than staring at pure white. It makes highlights easier to judge and reduces eye strain on long sessions. Put it on the background layer so it never interferes with your art, and hide it when you export.

Build a small palette before you draw. Five to eight colors is plenty: a base, a shadow, a highlight, an accent, and an outline color. Saving them to a named palette keeps a character consistent across sessions, which matters even more if you will draw the same character repeatedly for motion.

Sketch with basic shapes

Cartoon characters read well because they come from simple, confident shapes. Start with a circle for the head, an oval for the torso, and small ovals or rounded rectangles for limbs. Use a pencil-style brush, such as the 6B pencil in the Sketching set, and keep the pressure light.

Work on one sketch layer and lower its opacity once you have a rough pose. Do not chase detail here. You are checking three things:

  • Silhouette: does the character read as a solid black shape?
  • Pose and gesture: is there a clear line of action through the body?
  • Proportion: is the head large enough, and the feet small or chunky enough, to feel stylized?

Cartoon appeal usually comes from exaggeration. Oversized heads, big hands, and tapered limbs all push a design toward "cartoon." Pick one or two distortions and commit to them instead of exaggerating everything evenly.

Use QuickShape

Draw a circle or line and hold your pen in place at the end of the stroke. Procreate snaps it into a perfect shape, which you can then adjust. This works well for heads, eyes, and straight guidelines.

StyleFrame

AI Video Toolkit
for Motion Designers

One toolkit for controllable video generation, keyframe creation, and post production.

Ink the linework

Create a new layer above the sketch and drop the sketch's opacity to around 20–30%. Choose an inking brush, such as Studio Pen or Monoline, and raise the stroke Streamline in the brush settings. Streamlining smooths shaky strokes and gives you the clean curves typical of cartoon work.

A few habits make a big difference:

  • Draw with quick, committed strokes from the shoulder rather than the wrist.
  • Use line weight deliberately: thicker lines on the outer silhouette and thinner lines for interior detail.
  • Let lines overlap slightly at corners, or close every shape fully if you plan to use ColorDrop on it.

Keep line art on its own layer.

Fill flat colors

Flat colors go on a layer below the line art. Make a new layer, pick a color, and drag the color swatch into a closed shape to fill it. If a fill leaks, there is a gap in your outline, so close the gap and try again.

For efficiency, separate major parts into different layers: skin, clothing, hair, and props. This makes revisions easier and, if you are heading to After Effects, gives you pieces that can be animated independently.

Clipping masks

A clipping mask lets you paint inside a shape without crossing its edges:

  • Clipping mask: add a layer above the flat, tap it, and choose Clipping Mask. Anything you paint on it only shows where the layer beneath has color.

Clipping masks stay non-destructive: you can delete the layer and your flat remains untouched.

Add shading and highlights

Cartoon shading is graphic rather than painterly. Use one shadow tone and one highlight tone, and keep their edges hard.

  1. Add a clipping layer over the skin flat.
  2. Choose a darker, slightly more saturated version of the base color.
  3. Pick a light direction, then paint shadow shapes on the opposite side of forms, under the chin, and where one part overlaps another.
  4. Add a second clipping layer for highlights. A few small shapes on the cheek, nose, and hair are enough.

Setting the shadow layer's blend mode to Multiply and lowering its opacity can help keep shadows consistent across different base colors. Avoid soft airbrushing unless your style calls for it; hard shapes are what make the result feel like a cartoon.

StyleFrame

Professional AI Video Toolkit

Restyle footage, animate keyframes, and post-produce with reference-driven tools. Free to start.

Start Creating

Fix mistakes without redrawing

Procreate has several tools that save time once the drawing is in progress:

  • Selection plus Transform: circle a body part in freehand mode, then scale or rotate it independently.
  • Liquify: nudge facial features, flatten cheeks, or reshape a silhouette with Push and low distortion.
  • Eyedropper: tap and hold to sample a color from anywhere on the canvas.

These are the tools that make it practical to explore variations quickly instead of committing to a first attempt.

Draw in a cartoon style, not just with cartoon tools

The tools are only half the job. A few principles carry over to nearly any cartoon style:

  • Simplify: reduce a form to its most readable shape, then add only the details that carry personality.
  • Be consistent: use the same line weight, corner radius, and shading approach across the entire character.
  • Design for expression: eyes, brows, and mouth do most of the acting. Draw several expressions on a sheet to check that your design holds up.
  • Study references: import a cartoon you admire, trace over it on a separate layer to learn how the shapes are built, then draw your own version without the trace.
StyleFrame

AI Video Toolkit
for Motion Designers

One toolkit for controllable video generation, keyframe creation, and post production.

Prepare your cartoon for animation

If the character is going into motion, prepare the file while you draw, not afterward.

  • Name your layers. "arm_L_upper" is better than "Layer 14".
  • Separate overlapping parts. Draw the whole forearm even where the sleeve covers it, so a rotating limb does not reveal gaps.
  • Keep line art and color together per part, or merge them deliberately, depending on whether you want to recolor in compositing.
  • Hide the background layer and export a transparent file.

Common mistakes to avoid

  • Inking on the sketch layer. You lose the ability to adjust either one separately.
  • Skipping the silhouette check. A design that fails as a black shape rarely improves with detail.
  • Leaving gaps in outlines. Flat fills leak and waste time.
  • Over-rendering. Too many shading tones fight the simple cartoon look and are harder to keep consistent across frames.
  • Merging layers too early. Keep your parts separate until the design is approved, especially if animation is next.

Quick workflow summary

  1. Create a large RGB canvas and set up a small palette.
  2. Sketch basic shapes and check the silhouette.
  3. Ink on a new layer with a streamlined brush.
  4. Fill flats below the line art using ColorDrop.
  5. Add hard-edged shadows and highlights on clipping layers.
  6. Adjust proportions with Selection, Transform, and Liquify.
  7. Name and separate layers, then export with transparency.
  8. Take the artwork into your animation software to bring it to life.

Once these steps feel natural, the process becomes quick: a clean character in a consistent style that is ready to be animated, composited, or extended into new shots.

StyleFrame

Professional AI Video Toolkit

Restyle footage, animate keyframes, and post-produce with reference-driven tools. Free to start.

Start Creating

Oct 20, 2026

ContactPrivacy PolicyTerms of Service

Copyright © 2026 - All rights reserved by StyleFrame