How to Add Grain Procreate
StyleFrame Team7 min read
To add grain in Procreate, open Adjustments → Noise, then slide on the canvas to set the amount. Use the Scale, Octaves, and Turbulence sliders to shape it, and switch to Single for monochrome grain or Multi for colored grain. For more control, apply the Noise to a separate neutral-gray layer set to Overlay or Soft Light, or paint grain with a texture brush on its own layer. Either way, the grain stays editable.
Method 1: Use the Noise adjustment
Noise is Procreate's built-in grain generator. It randomizes pixel brightness and color on the active layer, which gives a film or analog feel.
- Select the layer you want to affect.
- Tap Adjustments → Noise.
- Slide your finger left or right on the canvas to set the amount. The bar at the top shows the percentage, starting at 0%.
- Choose a Noise Style, then adjust Scale, Octaves, and Turbulence.
- Choose Single or Multi, and decide whether Additive is on.
- Tap the Adjustments icon again to commit, or tap the canvas and choose Apply to stay in Noise.
Applied directly to your artwork, Noise is destructive. The next section covers a safer setup.
What each Noise control does
Procreate's controls are simple, but each one changes the grain differently.
Noise Style: Clouds, Billows, Ridges
- Clouds is the coarsest option. At large scales it looks cloud-like, so it suits mottled, paper-like texture more than fine film grain.
- Billows looks like Clouds but adds finer detail and texture.
- Ridges is the most detailed. At large scales it develops harder edges, similar to light on water.
For subtle, film-like grain, start with a small Scale and compare the styles. Clouds at a tiny scale reads very differently from Ridges at a tiny scale, and the only way to choose is to look at each at 100% zoom.
Scale, Octaves, Turbulence
- Scale sets the size of the noise. Small values give fine grain. Larger values give blotchy texture.
- Octaves adds complexity and detail.
- Turbulence twists and warps the pattern, which adds more complexity.
For true grain, keep Scale low and don't push Turbulence much. High Turbulence gives you swirling patterns, which is a different look from grain.
Single vs. Multi, and Additive
- Single makes the noise monochrome. This is the safest choice for photographic grain, because it changes luminance without shifting hue.
- Multi makes the noise multicolored. It looks like chroma noise, which suits a digital-sensor look or a deliberately glitchy one.
- Additive controls opacity. With Additive on, the noise is transparent and your image stays visible even at 100%. With it off, the noise is opaque and fully covers the image at 100%.
For most grain jobs, turn Additive on. Otherwise you'll bury the artwork as you raise the amount.
Method 2: Build a non-destructive grain layer
If you may need to change the grain later, keep it off your artwork layers.
- Add a new layer above your artwork.
- Fill it with mid-gray.
- Apply Noise to that layer (Adjustments → Noise) with Single selected.
- Set the layer's blend mode to Overlay or Soft Light.
- Lower the layer opacity until the grain sits where you want it.
Mid-gray is neutral under Overlay and Soft Light, so only the noise affects the image. You can hide, delete, or re-do the grain without touching the art. Overlay gives a stronger, punchier result. Soft Light is gentler. Multiply, which Brush Galaxy's tutorial suggests for a more integrated, subtle effect, works better when you want the grain to darken the image rather than add contrast.
If the grain looks too sharp or digital, a very light blur on the grain layer softens it. Keep it small, or you'll turn grain into haze.
Method 3: Paint grain with texture brushes
The other route is brush-based. Procreate's brush library has textured brushes, and you can add third-party grain brush sets. Free options exist, such as Film Grain Effect brush sets for Procreate 5 or higher on iPad. This approach suits illustration, where you want grain in specific areas such as shadows or edges.
A reliable workflow:
- Finish the flat color on your base layers.
- Add a new layer above the base for texture only.
- Pick a grain brush. Fine, sandy grain is subtle. Chunkier grain is bolder.
- Choose a color that contrasts with the base. Darker grain on light areas, lighter grain on dark areas.
- Lower brush opacity and build up gradually. It's easier to add texture than to remove it.
- Try Overlay or Multiply on the texture layer, and use a soft eraser or lower layer opacity if it feels heavy.
Keep texture on its own layer. Merging early locks your decisions in. Keep texture layers separate until the piece is approved.
Which method should you use?
Make grain look believable
A few checks catch most problems:
- Judge at 100% zoom. Grain looks different zoomed out, and you'll misjudge the amount.
- Work at final resolution. If you apply grain and then scale the artwork up, the grain gets bigger and softer. Add it at delivery size, or re-apply it after resizing.
- Less is usually more. Real film grain is felt more than seen. If you notice it right away, it's probably too strong.
- Match grain across elements. If the illustration has grain and the footage it sits on has different grain, the mismatch is obvious. This matters most when you move to motion.
- Check on a calibrated display. Grain that looks fine on an iPad can disappear, or look harsh, on a reference monitor.
Taking Procreate grain into a motion workflow
Grain applied in Procreate is static. Real film grain changes every frame. If you animate a Procreate illustration in After Effects or Premiere Pro and leave the baked-in grain on it, the grain will stay locked to the artwork and look like a dirty overlay. For motion work, the cleaner approach is usually:
- Export your artwork without grain, or with grain on a separate layer you can hide.
- Animate and composite in After Effects, Nuke, or your tool of choice.
- Add grain once, over the final composite, using your compositing tool's grain feature near the end of the comp.
Applying grain at the end gives you one consistent texture across illustration, footage, and CG, and it varies per frame. Procreate's Noise is still useful for stills, style frames, and textures you want to bake into a single image. Just treat it as part of the look of a frame, not as your motion grain.
Common mistakes to avoid
- Applying Noise directly to finished art and merging. You lose the ability to adjust it. Use a gray layer with a blend mode.
- Leaving Additive off. At higher amounts, opaque noise can cover your image.
- Using high Turbulence for grain. It creates swirling patterns, not fine grain.
- Adding grain at a low resolution, then upscaling. The grain grows and softens.
- Doubling up grain in a motion pipeline. If you add grain in the comp, remove or minimize the baked-in version.
FAQ
Is there a grain filter in Procreate? Procreate's grain-style effect is the Noise adjustment (Adjustments → Noise). Grain brushes are the other main option.
How do I make grain look like film? Use Single (monochrome) noise at a small Scale with Additive on, applied to a gray layer set to Overlay or Soft Light, then lower the opacity until it's subtle.
Can I animate grain in Procreate? Procreate's Noise gives you one static pattern. For grain that changes every frame, add it in your compositing app after you animate.
Should I apply grain before or after animating? For motion work, after. Add one grain pass over the final composite so it's consistent and varies per frame.